We get inspired by the strength of the human spirit and we learn how to be a better person, more sensitive, supportive, kind and loving. On this app we present you a great collection of inspirational stories that encourage us to seek for our dreams and never give up, teach us to notice the magical beauty of life, help to find the true values that are worth aiming for, tell about God‘s caring and the power of unconditional love. Learn from your mistakes, reflect and accept the failure, but revisit your passion and keep pursuing your goals no matter what. In the moment, some failure might seem like the end of the road, but remember, there are countless successful men and women in the world today who are only enjoying success because they decided to push past the inevitable bleakness of failure. What truly matters is how you react to and learn from that failure.ĭraw inspiration from these stories the next time you experience failure, no matter the scale. Everybody encounters failure at one point or another. It’s something to be avoided, but it’s also only a temporary setback on a bigger, more significant course. The objective of the Institute is to promote progressive improvements in all aspects of operational performance through the medium of education & training. But what defines you is not your failure, but how you get back up after being hit.įailure is not the alternative to success. Success Story The Institute of Quarrying (IQ) is the international professional body for quarrying, construction materials & the related extractive & processing industries. It could be something as simple as not getting the job you wanted, or getting fewer marks even after working. They will reward you with their recommendations for their friends and with other smart moves for making your app viral.Everybody, at some point in their lives, has experienced failure. When you own an app it is not enough to gather a huge number of users, it is essential to enter into their lives and to provide a very useful tool for their needs. Everything was so impressive that its name became a verb, especially for young people who often say “I will Venmo you the money for that purchase” instead of “I will send you the money for that purchase using the Venmo app”. Peer – to – peer transfer elements converted this app into a real phenomenon. It was a smart decision for keeping users happy and increasing revenue in the same time. PayPal takes money only from merchants who gain popularity because of the social feature of the app, not from their customers. Their clients have the possibility to pay with Venmo inside other apps without extra costs. The service called Pay with Venmo started with Gametime, the ticket ordering platform and Munchery, the food delivery service but now it is available for any company. How Smash Hit Did It We will present you some smart strategies applied by the team behind Smash Hit for creating an enjoyable game. But PayPay considered the audience of Venmo as an opportunity for merchants. The game was a success from the start and this fact determined Apple experts to include it in the App Store Best of 2014. Since the beginning, the app was offering free services for users with the exception of credit card payments which were done after charging a small fee. The process was carefully managed for not ruining users’ experience. We will analyze further how Venmo took the idea of sharing a little further than sending interesting content on a social network.Įven if PayPal is Venmo’s owner since 2014, only last year the giant company considered a strategy for monetizing the app. After that not many users were aware about the fact that PayPal owns Venmo since the app is about sending payments after splitting the costs of a rent, a launch or a cab ride. ![]() In 2014, PayPal acquired Braintree for the amazing sum of $800 million. Three years later, in 2012 their startup was bought by Braintree for $26.2 million, as TechCrunch announced at that time. ![]() So, why not to create a service which allows people to send money for known persons in an easy way, just by using their devices? The app was launched in 2009 and was designed in such way that took the advantages of the information gathered after the payments for attracting its users. ![]() Andrew Kortina and Iqram Magdon – Ismail realized that almost all activities are going mobile. As you can probably guess, the app that won students’ hearts was created by two college friends a few years after graduation.
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